d3 Designer is a software only version of the d3 production suite built for designers, project managers and technicians, who need the power of d3 for design, configuration and presentation, on their own systems.
Realtime 3d Simulation
Navigate in 3d in real-time, simulate screens, lights, and projectors, including their lenses, pick camera angles and render fly-through movies to present to client and win that pitch.
d3’s advanced stage simulator gives you a pixel perfect view of your stage, right down to each and every LED allowing excellent communication between technical and creative teams.
Advanced Content Mapping
Use the industry’s most advanced content mapping features to easily map content onto multiple led, projection and DMX based screens of any shape and form, whether static or moving.
Because d3 knows the exact position of every pixel, you can now throw content into the stage from any angle, even onto the most complex group of surfaces. d3 works it all out for you with ease.
Use d3’s intuitive timeline and layer tools, including powerful 3d content mapping, for easy control of unlimited layers of media. Easily beat-map audio, sequence to the beat or to the frame, and sync the timeline using a range of industry standard protocols.
Pass content layers into effector layers to make your own creations, while controlling moving lights, tracking moving scenery, and controlling any device.
Project content onto the most complex three-dimensional projection objects using d3’s new Projector Simulation tool-kit.
Fully understand the limitations of your show by modelling it up-front; projector resolution, lens type, throw distance can all be worked out in advance.
Explore a unique new way of boosting your creative freedom while saving time, money and expensive rendering time.
d3’s unique feed scene editor allows for real-time control of any output, including those of virtual displays from within an master/slave network.
Move, scale, rotate, mirror, crop, duplicate and mask out an unlimited amount of content rectangles across all outputs.
Using both standard and proprietary video codecs plus advanced pre-fetch technology, a maximum of 6 HD can be composited in real-time across multiple machines.
All major image formats are supported, while 3D mesh objects include texture maps for effective venue and prop simulation.
From d3’s advanced device manager, achieve real-time control of virtually any device directly from the timeline. Capture live HD video at 1080p, send and receive ArtNet, MIDI, OSC while plugging into your media layers using expressions. Control matrixes and switchers from the timeline, analyse audio and trigger effects, live.
d3 scales across an unlimited number of machines, with frame accurate control. Together with sequencing and editing updates of slaves and slave machine status check – all in real-time. The automatic understudy take-over feature means that you only need one back-up for even the most complex of set-ups.
Show-file management and auto backups
The top-level control of d3state lets you make new projects, set output movie and screen grab size and formats, set up master/slave network and other programme controls. Intuitive libraries, editors and managers are the tools for maintaining control over all objects and resources including devices, video, images and 3D meshes giving full user control.
Minimum Hardware Specifications
|Operating System||Windows 7 Professional|
|CPU||Intel i5 2.3Ghz Quad Core or above|
|GPU||1GB Video RAM, DX9c compatible|
|Memory||2GB RAM minimum|
|Design and Pre-visualise:||Playback:|
|Build and save projects||Output video with watermark|
|Make visualiser movies to file||Output DMX with watermark|
|Make screen grab files||Render feed movies to file|
|Transfer project to d3 system|
Media File Specifications
|Video Playback||.mov (anim, pjpg, dxv, h.264)|
|Image Formats||.bmp, .jpg, .png, .tiff, .tga|
|Audio Playback||.mp3 (44.1kHz, 16-bit, stereo)|
|d3 proprietary||d3 Production Suite|
|3rd Party||Quicktime Pro|