Configuring Outputs

d3’s powerful output configuration tools allow you to easily combine complex sculptural LED, DMX lights and projection into a single canvas, and configure them quickly to ensure that reality looks the way it does in the simulator.

Output_front_2

Configure LED outputs

d3 allows you to combine multiple LED outputs onto the same physical DVI feed using its powerful output feed editor. Individual feed rectangles can be broken up, flipped, rotated and rescaled to deal with the most demanding output formats. Fixtures that are far apart in stage space can be collected close together in the feed, allowing you to get the most out of your DVI real estate.

Feed_output_config

Pixel-perfect LED lineup

When using d3 you should always aim to line up your LED feeds absolutely pixel-perfect. d3 has a built-in test pattern function which will output 1px stroke of white followed by one pixel red, one black, one red etc.
It’s the ultimate line-up tool for your LED feeds.

Pix-perfect_test_pattern

Export feed output data

If you want to give your video engineer a pixel-perfect description of where all your output rectangles are placed on the display heads, you can select them and export them into an Excel sheet.
Now you can plan the outputs layout way ahead of the on-site installation.

Feed_output_config_export

Virtual projector output using Projector Simulation

QuickCal
The new QuickCal interface lets you drop reference points directly onto the projection surface within d3’s 3D visualiser. You can then immediately drag its 2D output position on the currently selected projector. Once you’ve done this for six points, QuickCal automatically starts calibrating the outputs in real-time as you drag each new point, without requiring any content re-rendering.
Manual Calibration
To achieve a perfect lineup you can also choose to manually adjust the 3D position and other parameters of the virtual projector. Perfect for cases where the 3D model not happens to match the reality.
See Projector Simulation features

Virtual_projector_outputs

Warping outputs

In cases where the projection surface doesn’t match the 3D model you have, d3 provides a number of powerful warping tools to allow you to compensate manually.
4-point feedwarp
Apply a 4-point feedwarp onto an output to achieve the same effect as traditional keystoning on your projector.


9-point feedwarp
Drag in 9 points to tweak in your line-up. Change the bias, straightness and pinch of your warping points.




Custom feedwarp
Add as many grid points as you need for lining up specific areas of your surface.

Waping_outputs

Blending and masking

d3 lets you create generative textures inside it’s software that quickly lets you achieve a perfect blend between your outputs.
Add and drag points to adjust the gradients and set the global gamma level, all in real-time.

Blending_and_masking

Render outputs to movies

Still want to use your traditional media server to play back your show live ? Not a problem. Apply all the advanced mapping and to-the-beat sequencing in d3, lay out the feed rectangles on your output heads and use d3 to render the outputs to movies.
Choose to render into Quicktime Animation, Quicktime photo jpg, or QT mp4 movies.

Quicktimeplayer-revisedplaybackwindow_version_2

More features