power to create

Features

d3 lets you design, simulate, sequence and playback more easily than ever before.

Realtime 3D visualisation​

Work in three dimensions, all the time. Communicate clearly and inspire your team.

Large format video playback

Play high resolution video files, and map them effortlessly onto the most complex surfaces.

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Projection mapping

Plan, set up and calibrate large numbers of projectors quickly and easily.

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Sequencing

Build your complete show in perfect detail, to the beat or to the frame.

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Show integration

Connect to a huge range of lighting desks, switchers, cameras, control surfaces, moving scenery and motion tracking.

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Active Visualiser

d3’s visualiser knows where every pixel is, and can use this knowledge to control the output. So you can map content easily onto complex surfaces in a fraction of the time.

Viewpoints

Instantly jump to any viewpoint to see how your show looks to everyone in the audience. Quickly render fly-throughs to show your team and clients.

LED Screens

Model LED screens of any shape, size and resolution, and replicate the shape and glow of individual pixels using pixel masks.

Projectors

Place projectors in the scene, and visualise footprints, shadows, overlap, and pixel stretching. Measure available light using physical lumens.

DMX Screens and Fixtures

Model screens driven by DMX, and DMX-controlled lighting fixtures.

Scenery, Props and Venues

Import 3D models for props, scenery and venues. Apply textures and lightmaps to bring the show to life.

Video playback

d3’s powerful video playback engine supports HAP, PJPEG and Animation codecs, so you can choose the best balance between quality and performance. With canvas sizes up to 16K pixels across, d3 can handle some of the largest shows around.

Stills and Still Sequences

Play individual still images of any format, automatically create slideshows, or play video content with a still image per frame.

Generative content and effects

d3 integrates seamlessly with Notch generative content platform. Create live video effects, particle clouds, smoke, fluids, and lighting effects in Notch builder, then drop the resulting blocks into any d3 project. Connect live inputs from tracking, video capture, audio input or any other interactive data to create content that responds instantly to the moment. Connect a Notch Builder machine to the d3 network to perform live on-stage edits, so you can experiment creatively.

HTML5

d3’s built-in web browser lets you play local or remote websites as media content - useful for keynote presentations, text captions, logos, streaming video, twitter feeds, or anything else you can think of.

Geometric Mapping  

d3 can use its knowledge of pixel positions to map content geometrically onto your stage. Choose from direct, feed, parallel, perspective, cylindrical and radial mappings to instantly treat your stage as a single canvas, no matter how complex.

Content Versioning

Transfer new versions of video content onto the server and automatically update them on the timeline, without any extra work. Easily compare multiple versions and switch between them without fuss. Work with low-resolution proxies to visualise even the largest, most complex shows on a d3 designer laptop.

d3Net

Connect multiple d3 machines together to form a network, with a single machine in control, to handle the largest workloads. With d3Net, a single understudy can instantly take over for any d3 system in the network, and edits are pushed across any number of servers in real time.

Genlock

Lock multiple machines to house sync, ensuring the smoothest playback and the lowest possible system latency, even when multiple machines work together on a single large surface.

Output Feed Configuration

d3 gives you a powerful set of tools to format output across the entire server network. Split, rotate, scale, flip sub-sample and colour-correct your content without having to re-render.

Render output movies

Export content for playback on other media servers, taking advantage of d3’s mapping capabilities.

Projector Footprints

d3’s footprints feature shows you shadows, surface falloff, and even pixel shape for any projector configuration. Explore the tradeoffs between viewing angle distance, content resolution and projector selection to make sure you’ve made the right choices.

Dynamic Blend

d3 can dynamically create soft-edge blends between multiple projectors. This speeds up projection setup for complex static-projection shows; but crucially, it also makes it possible to project content seamlessly onto moving objects, from multiple projectors.

QuickCal

QuickCal lets you drop reference points directly onto the projection surface within d3’s 3D visualiser. You can then immediately drag its 2D output position on the currently selected projector. Once you’ve done this for six points, QuickCal automatically starts calibrating the outputs in real-time as you drag each new point, without requiring any content re-rendering.

Manual Calibration

To achieve a perfect lineup you can also choose to manually adjust the 3D position and other parameters of the virtual projector. Perfect for cases where the 3D model doesn't match reality.

Advanced Projection Toolkit

For projection mapping projects, create content and apply it directly to the 3D model of your projection surface.

Timeline Editing

d3’s timeline lets you create cues, synchronise media and control layers, group layers, and quickly edit layer properties over time. Work either in HMSF for frame-by-frame accuracy, or add guide audio tracks so you can work in beats and bars for compelling, rhythmic edits.

SockPuppet

Expose layers as DMX fixtures, and control them from the lighting desk of your choice, viewing media thumbnails on the desk via CITP.

Multi-Edit

Connect multiple editor laptops to let many operators work on the show in parallel, sharing edits in real time. Multi-Edit lets you handle largest workloads to the tightest of deadlines.

Multi-Transport

Have multiple timelines running simultaneously, each responding to its own external cues.

Control Layers

Control external devices such as switchers, projectors, or VISCA cameras via the timeline. Any device that receives telnet, serial, UDP, or OSC commands can be easily connected and synchronised.

Expressions

Map artnet, OSC or MIDI inputs to individual layer properties, or connect them together using arithmetic expressions.

Video Capture

d3 can receive up to four HD-SDI or two 3G-SDI streams, and map them to outputs with a latency of 40msec (pro and gx range).

Synchronisation

d3 understands a wide range of synchronisation protocols, including SMPTE timecode (LTC or MTC), MIDI Show control (MSC), MIDI, MIDI Beat-clock, OSC, serial, and Art-net. Seamlessly switch between different cue types in the same track, and work with multiple cue stacks simultaneously for more complex triggering needs.

Device Recording

Any device you connect to d3 can be recorded onto d3’s timeline, allowing you to capture a performance and then edit around it easily on the timeline. This feature is essential to the creation of compelling, detailed interactive performances.

Tracking and Automation

d3 integrates seamlessly with a wide range of automation protocols including Fisher Navigator, Kinesys, PosiStageNet and Blacktrax, letting you track performers, stage props and screens smoothly within the visualiser. You can project content onto moving objects and screens; either to track content with moving projection screens, or to keep content stable on moving LED screens.

DMX input and output

d3 can output content as DMX or sACN, interfacing with a wide variety of LED and lighting fixtures.